The music initially played at the start-up screen was enough to give me a little faith in the game as well as the first few stages played. The concept was fun but it did lack a little incentive to continue playing. In essence it was a watered down Robot Unicorn Attack with a tune that was less infectious with it's melodies and a gameplay/concept that was half-baked. Like another user said, go back to the workshop for a bit and spice it up a bit, maybe give it a little more thought and you will do well.
Thanks for feedback! Honestly, we didn't even know about Robot Unicorn Attack until yesterday. Really appreciate the game-play critique.
Even if this type of game is extremely clichÃ© playing it does provide a good dose of entertainment; various enemies and weapons, increasing levels of difficulty as the game progresses, accumulation of points and capital, etc. Visually the game provides a good appeal and works well with the game play although the game is lacking an extra touch; something that will make the player continue to play and waste the hours away. This may come from the fact that this genre is, again, clichÃ© and possibly the fact that it is lacking a substantial storyline besides the brief narrative at the beginning. The most enjoyable facet, personally, was the sound design; including the texturally pleasing ambience. All in all there is great potential in "you" to create other worlds through flash games; don't give up.
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